Game
Robovania: Dark Rebellion
10 years ago

Should I continue working on this game at some point?


I’m thinking that I should implement stage gimmicks in this game at some point in the future, to give the game a bit more variety. Since it has mostly gone un-noticed, I haven’t had much motivation to actually bother doing so, which isn’t helped by the fact that some of my other games have actually gotten noticed quite a bit more, but I figured I’d see if anybody who sees this post gives the game a try (or has already given the game a try) and then lets me know if they think I should add stage gimmicks.

Also, the game has been rather lacking in the devlog so far due to not having much to talk about, so I figured I’d post something here.



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Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.

...?

Oh, did you think this was dead...?

...nah, but it was on hiatus.

I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...

So

i may or may not make an full art of some person or i may just leave this like that-

We are under attack!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Microsoft Windows XP Unprofessional (windows logo prototype)

Shuiro Haname. #Commission

Commission for @ShuHaname

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)