Game
Robovania: Dark Rebellion
9 years ago

Should I continue working on this game at some point?


I’m thinking that I should implement stage gimmicks in this game at some point in the future, to give the game a bit more variety. Since it has mostly gone un-noticed, I haven’t had much motivation to actually bother doing so, which isn’t helped by the fact that some of my other games have actually gotten noticed quite a bit more, but I figured I’d see if anybody who sees this post gives the game a try (or has already given the game a try) and then lets me know if they think I should add stage gimmicks.

Also, the game has been rather lacking in the devlog so far due to not having much to talk about, so I figured I’d post something here.



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Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.

...?

Oh, did you think this was dead...?

...nah, but it was on hiatus.

I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

I made a small jungle house.

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