Shoutout to Mio for literally dropping by every once in a while to make a fucking banger and massive QOL change and then dip.
It's more than I do for Unsandboxed!!!
Next up
Pretend that the sky is the limit: how would you want a dedicated tile system to work?
What game engines stick out to you as having a good tile system? What do you like about them?
I don't care about complexity, just tell me what you want.
soon
your mum
An update has been released for Unsandboxed.
Full changelog is in the article.
"I mean it's cool but she didn't make an API for extensions to use them"... oh wait I did lmao
Extensions will be able to register custom effects, as well as being able to choose whether or not those effects show up in that looks block menu.
Please give me feedback on groups btw, the auto-resizing was a nightmare. Finding a balance between what the user controls and when it snaps to the bounds of the blocks inside was not easy, and I'm still unsure.
.
ETA: I won't do this. It's not in the spirit of OSS and it'd make me no better than Scratch Team.
:)
Heartbreaking 💔 a box of sandies were burnt to a crisp by a new feature coming to Unsandboxed 😢










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