Also I made some goofy interaction dialogue in Undertale Text Box Generator, I'll make some original text boxes when I get the chance, I just got my new computer yesterday and have to transfer the story and some assets from the artwork from my old hard drive(also probably touch it up a bit cause I haven't touched it in awhile and it was really drafty).
Next up
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.
Finally re-did the designs for the main trio in my new style.
Wanted to try my hand at digital painting, I like how it came out.
I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
Merry Christler! And a Happy Mew Years!
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
Gave him a striped shirt and some spikier hair.
New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later
0 comments