Loading...
8
Game
Weedtale
5 months ago

Since this game is rapidly gaining followers, I should definitely post my first devlog. I'll explain some stuff in the article.

If this post gets to 10 likes, I will implement Pluey.


I am making this in Godot 4...meaning I have to remake most of the mechanics and gameplay of Undertale in Godot 4.

The part where Frisk spins can be explained...I implemented the Frisk dance as an actual feature, but instead of making it a rapid switch between frames, I instead chose to make Frisk spin.

Might actually make Frisk dance in this game, but I'd need suggestions on how they should dance.

The attached video is a bit...laggy, it seems? And that's likely due to how much was running on my computer when I recorded this.

The blue boxes are the collision. I made the collision visible while debugging the game, and just forgot to make it invisible again.

Also I've added a smooth camera cuz I can >:3



0 comments

Loading...

Next up

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

Howdy

Finally finished this costume before Halloween

Oh yeah and can't forget that the dog's soul is mine

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

Microsoft Windows XP Unprofessional (windows logo prototype)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.