Game
TEAM SLAY-BELLS

1 year ago

SLAY-BELLS is now "TEAM SLAY-BELLS"

Was thinking on a new name for the game for months now, and this is the one I settled on ^^

It's not too different from the name everyone knows, but it adds a bit more to the name in context of the game!


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Brainstorming idea #2

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I decided to add a break button to the game Pressing this on ground slows you down faster, while in the air you will come to a complete stop and hit the ground like a stomp.

(Both of these only work if you're going fast)

#Devlog

I don't think I ever shared the characters that inspired Charlotte.

I thought using this template would be a fun way to show that!

Brainstorming idea 1

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If you're going at your running speed, bells will increase your speed if you keep picking them up. (there is a speed cap of course) #Devlog

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(2025 Render)

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Kick-Bell Single player gameplay preview:

(The first couple of levels are mainly to teach the player the main mechanics of the game, so the first two stages don't have any moving enemies to get the players to take their time.)

(Footage is a W.I.P)

created a normal map for the bells to help give them more of an illusion that they're 3D.

despite not being too popular with most fans, #MyFavoriteSonic game is Sonic 3D Blast!

I have very fond memories of this game, and it was my first time controlling Sonic in a (somewhat) 3D space!

I still absolutely love playing this game.

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I really like how her design turned out ^^

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#DeltaruneArt

Brainstorming idea #3

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I decided to have (non collectable) speed bells!

The regular bells now just keep your maximum speed going, while the speed bells can make you much faster than you would usually be able to go!