Game
TEAM SLAY-BELLS

2 years ago

SLAY-BELLS is now "TEAM SLAY-BELLS"

Was thinking on a new name for the game for months now, and this is the one I settled on ^^

It's not too different from the name everyone knows, but it adds a bit more to the name in context of the game!


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Updated the graphics a tiny bit ^^

I also added NPCs that you can talk to!

(not showing dialogue yet since I don't want to spoil anything)

here's a model evolution for Charlotte now that I've revealed the new model!

amazing how much she's changed since 2023

Added food

Waiting animations

Working great on steam deck!

Been adding more enemies / characters to the game! Having a lot of fun with these! (still only sharing cropped screenshots for now! I might reveal what the game actually is sooner than expected though if everything goes well!)

Created a texture based depth shader for the face ^^

Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).

Using the SAGE Demo's first stage as a test layout.

once again, it's hard to get a screenshot without spoiling what this project is,

so here's two screenshots that I feel doesn't spoil anything about what it is yet!

looks like a nice friendly flower and a happy cloud to me!

Just like Charlotte's model, the game's music is also getting a fresh update to sound more lively and unique! ^^

Here's a preview of the new version of the first level theme compared to the 2024 version from the game's demo!