Game
Granny: The Cellar
1 year ago

Slendrina's AI isn't very compatible towards the player setup in this game, and she's not changing her locations either. I hate to say this but i have to have more delay to this update, Sorry everyone...However, I do have some good news to reveal soon. =)




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Next up

V1.2 is now in the works! (W.I.P.)

- New Enemy

- Slendrina and Slenderman will be separated

- AI Sight and Catch fixes

- The mall has expanded

- New puzzles to solve

- Fixed oil can's bugs and spawning

- Hiding spots

- So much more to come!

- Stay tuned.

Preparing For the New Update! Have you all seen the new renders for the game above?! Check them out!!

It's cold...

"Rehab isn't for the weak."

Granny the mall now has a PC Port

V1.0.41

- More Atmosphere changes

- Slendrina Shake removed due to issues

- Eye glow removed for performance issues

- Changed more UI

- Fixed Slendrina's Animator

Can you see your langauge?

Unfournately due to the font in-game; Chinese, Hindi, and Arabic are not supported.

Heya Everyone! Back with more info on the upcoming fanmade update for the GTC Fanmade V1.1 Update. So much has already changed!

AI's mostly complete, More foliage is around to give the abandoned feeling, and many new improvements to the menu and player.

Day 2 of Development. This game will resonate similar to Schoolboy Runaway and Granny. meaning it's an escape game. This game supports many langauges. It's based off of my recent trip to Rehab...

These two aren't to be messed with...

The new changes i have in this devlog is that they have footsteps, idle breathing, and spotted sfx to give some more realism to their ai's

I am working on Slendrina, Some jumpscares for these 4, and last few touches.

First looks at the remade menu.