To follow up my previous post, I am going to be talking to my therapist more and try harder to change as a person. I want this knowledge public so people can determine if they want to support my journey of becoming better or not. I am letting you know if I don't decide to give up it is a promise that I will be a better person. I still want to make games and I still want to bring smiles to people with those games. That is all for now, I will be making more time for myself so I can be in a better mental state when I fully return. I will still respond to comments and questions. Once again you can DM me on discord if you want to talk directly.
Small follow up
Next up
Some of the map's model topology is kind of messy but I have no clue what even caused that in the first place, it will be patched later in a patch if it causes framerate issues. It will only add a few extra polygons, so there shouldn't be a problem.
Current roadmap, things can change but these are my plans for the future years, this is only if TOS gets enough recognition however and I can fund future projects as they will grow in scale.
I think its time I show off the game's name and logo as I've hidden it for too long. Its time to enter The Other Side. More news very soon.
dev.
My computer has been updating for 47 minutes. I love windows sometimes.
First interior model of the Factory, details are missing and so are the materials. I wanted to test it so I quickly popped it into the engine.
I decided that blocking out my level is kind of pointless, due to the fact that I have a full level design already sketched out so I am just gonna start modeling!
Current map layout may be spoiling a bit, and yes the map is small but that doesn't mean anything as you will be doing quite a bit in this small area. Plus there is a whole other floor.
What lies inside?
Thriller-Heart-Studios news time










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