Game
Claustrophobic Nights
3 months ago

Small Update


===== April 2025 (EDIT) =====

As of this edit, I am now back to working on Claustrophobic Nights, since things have changed since I've made this post. Thank you guys again for your patience 🙏

===== March 2025 =====

Hey everyone,

I'm mostly making this update to let y'all know that the game is not dead, I just haven't gotten the chance to work on it in a very long time; this will be the case for a while longer.

Why?

For all of 2024, I was working on JOLLY 4; I was the lead programmer along with some other things in development. Recently, the game was canceled, and I have been working on a video to document all of its development on. If you guys have seen my last 5 or so posts on my profile, you may already know this.

As to why I will be busy for the rest of this year or so, I recently got a paid job programming for another game, and I will be spending most of my time on it. I will try to work on Claustrophobic Nights for as much as I can in my free time, but progress isn't a 100% guarantee.

Thank you guys so so much for your patience and support, I couldn't possibly show how grateful I am for it.

Until next time,

- Hunter

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Hey everyone, programmer for Jolly 4 here.

For those of you wondering why there's no Unity build up, this is why.

Also, as Ivan said in the last post, I will be releasing a YouTube video on the making of the Unity version of Jolly 4.

More info below

I wonder what he's doing

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Have a good Boi

"Our work is never over" they said.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Coming Soon...