Next up
I'm working on some improvements to crafting.
* Added scrolling for long lists of items;
* When there are no items slotted, all available crafting results will be displayed.
* Only ingredients with available results will be marked, no more guess work;
Just added a Shadenomicon to the game. It's a library that will display all of the items you've used in the game and gives hints to the unknown ones.
I also added a Hall of Fame that will display past scoreboard leaders across all game versions.
Golden gear set and some jewelry. Gotta have some gear progression.
Realmshade 1.4.0 update is out.
The full patch notes can be read in-game.
I will list some of the changes below:
Hintception
I'm working on event icons.
They will replace the abstract question mark icon on the event track.
This way events can be identified at a glance. These icons will also give enemies some personality.
New update just dropped.
* Fixed a major bug that showed a game finish screen but prevented player progress from saving. I will monitor the leaderboard to see if it reappears again.
* I also added some new items and events, including a dragon encounter.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?












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