Next up
Sneak peek at the next update's items.
Resource gathering events will reward new material items with recipes at crafting stations.
I will do an experiment with adding an active skill check to these events.
Realmshade 1.4.0 update is out.
The full patch notes can be read in-game.
I will list some of the changes below:
I'm working on event icons.
They will replace the abstract question mark icon on the event track.
This way events can be identified at a glance. These icons will also give enemies some personality.
Hintception
I'm working on some improvements to crafting.
* Added scrolling for long lists of items;
* When there are no items slotted, all available crafting results will be displayed.
* Only ingredients with available results will be marked, no more guess work;
Golden gear set and some jewelry. Gotta have some gear progression.
New update just dropped.
* Fixed a major bug that showed a game finish screen but prevented player progress from saving. I will monitor the leaderboard to see if it reappears again.
* I also added some new items and events, including a dragon encounter.
Fan art for Foolish I'm feeling kinda better so I drew this
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…













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