Next up
Sneak peek at the next update's items.
Resource gathering events will reward new material items with recipes at crafting stations.
I will do an experiment with adding an active skill check to these events.
New update just dropped.
* Fixed a major bug that showed a game finish screen but prevented player progress from saving. I will monitor the leaderboard to see if it reappears again.
* I also added some new items and events, including a dragon encounter.
Golden gear set and some jewelry. Gotta have some gear progression.
I'm working on some improvements to crafting.
* Added scrolling for long lists of items;
* When there are no items slotted, all available crafting results will be displayed.
* Only ingredients with available results will be marked, no more guess work;
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.













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