Game
Hello, Neighbor! Descent Into Madness

1 year ago

So, I have completely optimized the players skeleton. TinyBuild and DynamicPixels did a horrible job (sorry) on the skeletons for each mesh, which they fixed in HN2 since it uses the default UE4 skeleton instead of a custom one.




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I decided it was time to do what I've been dreading most: developing more of the Neighbor and his AI.

Currently working on the custom skeleton I was talking about a while ago so I can use the same skeleton between the two characters. It'll also make it easier for me to make proper IK through Control Rig.

Final Canned Drink, Tell me what you think:

my second car in my life

Fixed the eyes.

Hello neighbor

#digitalart #fanart

Realistic eyes on these models actually look kind of eerie.

Ain't no way this is twelve ounces bruh.

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

Adding in new objects! -Canned Drinks, Two Textures (To be changed)