Game
Hello, Neighbor! Descent Into Madness

1 year ago

So, I have completely optimized the players skeleton. TinyBuild and DynamicPixels did a horrible job (sorry) on the skeletons for each mesh, which they fixed in HN2 since it uses the default UE4 skeleton instead of a custom one.




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Adding in new objects! -Canned Drinks, Two Textures (To be changed)

Final Canned Drink, Tell me what you think:

I haven't posted in a while. I am very sorry.

my second car in my life

Fixed the eyes.

Hello neighbor

#digitalart #fanart

Currently working on the custom skeleton I was talking about a while ago so I can use the same skeleton between the two characters. It'll also make it easier for me to make proper IK through Control Rig.

Texture changes.

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

I'm starting to replace enums with Gameplay Tags as enums can be extremely unpredictable and unreliable.