Game
Outcasts



2 years ago

So, I know it's strange to do an anniversary kinda thing for the demo of my game, but why not?


One year ago today, the Outcasts Gamejolt page was shared, as well as the demo for the game. It felt really magical because the concept of this project is like six years old now, so it kinda holds a special place in my heart.

The demo is pretty old now, and very inaccurate to the story, but I still think it's alright, and it'll give you an idea of what the gameplay will look like in the full release.

In the year that's gone by, a lot of progress has been made! Some sprites were revamped (as can be seen in some of the above images), the menu has been redone, the rooms have been changed to be much more reliable (there was a glitch where the game would wrap you back around to the current room. Never encountered it in the demo, though), I've gotten better at writing dialogue, in my opinion, human enemies were added to the game, I've started working on the endings, and I'm sure a whole lot will change before the full release.

Thank you so much to the few who kept up, even something as little as liking my devlogs has fueled my motivation over the past year, and I appreciate the support!

Be sure to check out @ERROR989 and @TheMuffinMan343 . Without them, the world of Outcasts would never have existed.

Thanks for reading this post, as well. It's crazy to think that anything would ever become of this project, but here I am, actually creating the game I envisioned for six years.

Later!



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With the introduction to the game just about complete, and in celebration of my brother's birthday today, I've decided to do an open beta for Outcasts the next few days to anyone who's been keeping up or stumbles across the project.

Enjoy!

Behold, one of the travel abilities available to the player in Outcasts - The ShortRift!

I'd be lying to say I didn't have a ton of fun messing around with this.

Made this weird sort of manga version of a drawing from earlier while I waited for Phasmophobia to update.

Second image is the original.

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

This is your chance to win $5,000 USD! 💸

Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

(We've included Garen variants for inspo!)

Just realized today that I never did anything for LittleGame's 1-year anniversary back in February.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Park

This is Outcasts.

But it's not the Outcasts I've talked about before.

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

I want to center the focus on my newer and upcoming work in terms of my profile, so I'll be unlisting a few of my old, broken, cringe projects and moving their links to this game page to clean up a bit.