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12
Game
Pub Sim
8 months ago

So I've managed: Cleaning, Building, basic stock management and customer AI. I now bring you... Texture painting! Any suggestions on what comes next?




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New cleaning system is now in place, the dirtiness directly affects how much dust is in the air and eventually how well you're rated by your customers.

Development is coming along nicely, got customer AI to come in, order a specific drink and pay for it. Cashier system is also working. It's all going a little too well... If you're a fan of these types of games hmu with ideas and I'll see if I can do it.

Working hard on animations right now, trying to get the 'look' of a bored Patron just right

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