Next up
Cloud time!
First time working on pathfinding, it's really satisfying now that it works
Deep in space on a nearly abandoned space station something has gone horribly wrong. Explore the environment and try to figure it all out. You're on your own, the choices are yours to make, the consequences are yours to bear.
Just added sound effects for player hits, splatter, slime balls, and fireballs! What do you think of the audio so far? #gamedev
How it started vs how it's going
Mad respect to all the UX/UI designers out there β this took way longer than expected (realities of wearing multiple hats), and it's still not done. π
But hey... weapon customization is coming along! π§π
Hi, Im back, yesterday I showed the project and my teacher said that he didnβt like it. Well, that won't stop me, so we continue. This is what I did while I was away. I added baked light and 2 new types of ghost, I think I'll make 2 extra post about them
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game modelπΏ
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