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How it started vs how it's going
So it only took a year of the worst art block I've ever experienced but I'm finally working on this properly. Here is a first look at the visual style. I'm finding that this isn't going to be what I'd initially imagined, but hey, maybe that's okay.
Deep in space on a nearly abandoned space station something has gone horribly wrong. Explore the environment and try to figure it all out. You're on your own, the choices are yours to make, the consequences are yours to bear.
Parallax effect I made for a rythym game for school!! πΆπΌ
I used ClipStudioPaint for the illustration and Unity for the effect!
First time working on pathfinding, it's really satisfying now that it works
6 DAYS LEFT π₯
The wasteland opens in 6 days. Demo is coming on Steam!
#UnderwaterDiving 1.0.9 BUILD 22
You are an underwater diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20260421
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
I-Buki
Mio-Da!
Ibuki Mioda!













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