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-Log Update [2024-02-09]- Starting today, no more progress will be shown, why's that you may ask? Well I've pretty much learned throughout updates within these upcoming projects is to not show too much progress, health is more important either way -Primal
Upcoming Change - 2 Dolphman's GHZ background is getting a replacement, again, just like with the Eggman sprite change, I'll explain the reason behind it when the time is right.
Preview of one of the updated OG Layout stages - Hopeless, vegetation may be coming on its way (WIP)
-Reasons behind some sprite change- To put it simple, Dolphman doesn't want his sprites being used in Sonic.EXE content, yes, the previous Allstar's stuff includes them, but they need to be changed either way, please respect Dolphman's sheet rules.
A graphics "patch" is now in the original build This replaces some of Dolphman's sprites, Eggman and GHZ's sprites (although the music for GHZ's area hasn't changed (Splash Hill Zone), it's only a minor thing that is only kept for the OG build.)
-Ownership Swap Update- SOH RECODED is now officially in the ownership of me, alongside that, Nickbear is a co-owner, don't worry, this page and the server will still be kept, and KoolTim will still be able to contribute to SOH RECODED as well.
A bit of a dev update here, gonna be reworking Overspread Classic, the last Overspread Classic update is not one I'm proud of, but with this one, it'll hopefully complete Overspread Classic with it's Original Intended Story and hopefully finish the it ^^'
The OG Build of LostGame.EXE has received a patch, now it plays the demo end screen when you have completed both zones
one of the upcoming changes to the original build -Eggman's sprites are not gonna be using Dolphman's Sonic 3 Expanded Eggman sheet, this will apply to the official versions of Allstars too, when the time is right, I'll explain the reasoning behind it.
Figured I'd give ya'll an update with T.O.T. New additions coming to The Original Trilogy - SAWNIC 3's (Newtrogic Panic) Music Credits (optional) - Character Title Cards (optional) - Visions & Dream's debug text for debug mode - FPS counter (optional)
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