Game
Code and destroy!
9 years ago

Some news about progress


Hiho, long time no see. I guess you’ll want some info about project you’re following. First thing. I’ve started working on my own engine for rendering game graphics as previous solution was abandoned plugin for Construct 2. Anyway, it’s still using web technologies so it’ll be supported by every possible software and I’m doing my best to optimize it as much as I can. And as a fulltime webapp developer I’ll make sure it’ll run on every PC that can run Chrome. Or Firefox. But I’m using nw.js so Chromium is the safest bet. Anyway it should be okay. Going further, new engine will allow for most tech used in current gen games like godrays, dynamic shadows or high quality AA. Going further, previous thing had problems with rendering objects made of multiple models and materials. It’s no longer a problem. As for the game itself, nearly whole code-making stuff is already done and is working a lot better and easier than in the “challenge” version available on GameJolt. I’ll still have to work on game logic from scratch because of engine change but it’s not a big problem.

I would love to share some screenshots of new features in coming days so wait for it :3

Have a nice day/night, mechromancers.



2 comments

Loading...

Next up

3D battles

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Have a good Boi

Runestones: from concept to in-game model🗿

Just a Pico sprite

brung back my old oc plus a new one

...they don`t have names yet tho

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Annie of the stars