Game
Code and destroy!
10 years ago

Some news about progress


Hiho, long time no see. I guess you’ll want some info about project you’re following. First thing. I’ve started working on my own engine for rendering game graphics as previous solution was abandoned plugin for Construct 2. Anyway, it’s still using web technologies so it’ll be supported by every possible software and I’m doing my best to optimize it as much as I can. And as a fulltime webapp developer I’ll make sure it’ll run on every PC that can run Chrome. Or Firefox. But I’m using nw.js so Chromium is the safest bet. Anyway it should be okay. Going further, new engine will allow for most tech used in current gen games like godrays, dynamic shadows or high quality AA. Going further, previous thing had problems with rendering objects made of multiple models and materials. It’s no longer a problem. As for the game itself, nearly whole code-making stuff is already done and is working a lot better and easier than in the “challenge” version available on GameJolt. I’ll still have to work on game logic from scratch because of engine change but it’s not a big problem.

I would love to share some screenshots of new features in coming days so wait for it :3

Have a nice day/night, mechromancers.



2 comments

Loading...

Next up

3D battles

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

What you all think

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Regional Bulbasaur. #Pokemon

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/