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24
Game
JICE
5 months ago

Some progress on the tutorial level. I'm planning to make this part into a maze between containers, boxes and ruins of the factory's spaceport.




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Some variations to greyboxing: started with laying down a path that a general player would follow (orange spline), then set some interactive elements (jellys) along the path, and finally - set up some obstructions.

Testing greyboxed level by running around and jumping on jellies.

New voice lines for robot toasters. More weird, more squeaky, more lore-accurate.

Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondeeā€™s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

Added energized walls and some placeholders for obstacles, so here is some more sliding around.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

This week - snowballing code problems, so not much to show. Started with having to update world origin, but that meant custom logic for loading levels. Which led to player sometimes spawning outside of playable area..

Greybox continues. This is a part of the depot level that is less about processing goods and more about multi level office space.

@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!

Starting another level grey box. This part is a long conveyor passageway that sends goods from spaceport to other parts of the station.