Game
JICE

6 months ago

Some variations to greyboxing: started with laying down a path that a general player would follow (orange spline), then set some interactive elements (jellys) along the path, and finally - set up some obstructions.




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A fun little effect for flowing coffee. It uses 2 types of particles - a mesh for small bits and a sprite for liquid.

Added lines for the character for the second level of the game

Set up animations, effects and attack logic for the new enemy. This one attacks by opening its lid and pouring out the coffee around it. Potentially highly inconvenient in tight corridors.

The Cryptmaster Anniversary Update is here! 

@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!

Try the FREE DEMO: https://bit.ly/CryptmasterSteam

Made some bread piles for robots to throw their cooked toasts in!

Let Them Come: Onslaught by @Tuataragames has come to Game Jolt!

Celebrate by completing our quests!

Play the FREE demo of Let Them Come: Onslaught on Steam: https://bit.ly/LTCOdemo

Delved deeper into spline usage and came up with this hallway spawner. It places any number of objects along the line (here I have floors, walls and wall supports on both sides). Allows for some faster corridor creation!

Made a model for another enemy robot. This one is supposed to resemble a french press, but still look similar to the Toaster. They work in the same company but on different floors.

The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam! 

Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

Taking a brief break from working on JICE to walk outside, touch some grass, all that stuff. Here are some cool old gifs though!