Game
JICE

1 year ago

Set up animations, effects and attack logic for the new enemy. This one attacks by opening its lid and pouring out the coffee around it. Potentially highly inconvenient in tight corridors.




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Something of an atrium in the middle of an office area.

A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..

Working on a small web game; couldn't figure out what was causing it to not connect to an extension. Turns out, GameMaker's latest update wipes a part of index.html - with important data from the extension. At least, it wasn't just me being stupid

Working on a variety of things for my game! πŸŒ±πŸ› οΈ #indiegame #gamedev #videogames

Dreaming of finishing games

Get yourself some fellas today! πŸ‘¨β€πŸŒΎ

Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames

πŸ₯³ Year recap. Worked on JICE: new meshes, weapons, an NPC robot, dialogues, started level design for level 2. Released a web game and even earned some (small) money from ads. Next year’s goal: 2 web games and.. a bit more money? πŸ˜†

Happy new years!

Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.

New screenshots of Single Note Alpha landscapes Single Note alpha coming soon!

Wishlist on Steam https://store.steampowered.com/app/4705870/Single_Note/ or follow on Game Jolt! #SingleNote #gamedev #indiegame #indiedev #Unity #screenshots #alpha

Made a special room for adding stickers to the game board and changing themes. Took inspiration from a similar mechanic in Squeakross - but made it a lot simpler: stickers are stored in a scrollable tray instead of an overlay window.