Game
FNaF World XL
9 years ago

Soon


Another update, but it’ll be the last one before any new content drops. :3

So as of right now I’ve pretty much gotten all the new planned additions set into the game (which is running pretty smooth, considering how the new parts knit together) and is almost ready for release.

The only thing I might do before then is either add another minigame, add in a prototype version of the Flipside, or just drop a new boss into FF:ERM.

Any preferences?



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Next up

Got a (mostly stable) demo ready for the occasion!

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New look, new direction.

Can it be done?

(Also, Happy New Year)

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.