Game
FNaF World XL
9 years ago

Soon


Another update, but it’ll be the last one before any new content drops. :3

So as of right now I’ve pretty much gotten all the new planned additions set into the game (which is running pretty smooth, considering how the new parts knit together) and is almost ready for release.

The only thing I might do before then is either add another minigame, add in a prototype version of the Flipside, or just drop a new boss into FF:ERM.

Any preferences?



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First signs of danger.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Suppose it was rude to take down the demo and not at least show off something as compensation.

I might be having too much fun with this process...

Got a (mostly stable) demo ready for the occasion!

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

New look, new direction.