Game
FNaF World XL
9 years ago

Soon


Another update, but it’ll be the last one before any new content drops. :3

So as of right now I’ve pretty much gotten all the new planned additions set into the game (which is running pretty smooth, considering how the new parts knit together) and is almost ready for release.

The only thing I might do before then is either add another minigame, add in a prototype version of the Flipside, or just drop a new boss into FF:ERM.

Any preferences?



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This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

I think I know what needs to be done to shake up XL's next public appearance...

Got a (mostly stable) demo ready for the occasion!

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

First signs of danger.

That time of year again.

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.