Next up
Suppose it's rude to come back doing polls without showing some sort of progress for it.
The more things change, the more they stay the same.
First signs of danger.
It's been a long time coming...
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
New project is having a fun, early outing.
That time of year again.
Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.
So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.
(And a further refined public release of this later on. If there's interest.)
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
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