Next up
Figured it out.
New project is having a fun, early outing.
Suppose it was about time that some of these skills got a little extra kick.
Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
I might be having too much fun with this process...
The more things change, the more they stay the same.
Yeah, we're doing this.
That time of year again.
Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.










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