Okay, so this is a bit of an odd thing I've stumbled upon.
It looks like player-based instakill attacks (Unscrew 1, 2 and Esc Key) aren't actually supposed to work at all in the Geist Lair in the original.
Do I return this feature and disable player instakills, or do I keep it active and lower the chance of success?
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Option 1: Make Geist Lair an instakill-free zone
Option 2: Let instakills still be (slightly) viable in the Geist Lair
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