Game
FNaF World XL
9 months ago

Sorta Important Poll: Neon Wall 2 vs Instakills


Reuploaded because I forgot to link it up to the gamepage.

Still chipping away at skill updates, and I noticed an odd thing in the spreadsheet. Apparently, the original Neon Wall 2 isn't supposed to protect against Unscrew, Esc Key or Waterhose.

Do I go for accuracy and fix this issue, keep it as it currently is where all damage is blocked, or strike a compromise between the two extremes?

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Option 1: Go for accuracy, Neon Wall 2 blocks no instakills

Option 2: Compromise, Neon Wall 2 only blocks half the damage of instakills/ lowers the kill range of Waterhose

Option 3: Keep current setup, Neon Wall 2 blocks all instakill damage

  46 votes Voting finished



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Yeah, we're doing this.

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Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

First signs of danger.

It's been a long time coming...

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The more things change, the more they stay the same.

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I might be having too much fun with this process...

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)