Game
FNaF World XL
1 year ago

Sorta Important Poll: Screen Shakes via Skills


Just a quick question regarding skills: should I change it so that the screen shake can be caused by attack-based skills?

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Option 1: Keep current setup where only the Showtime skills can cause a screen shake

Option 2: Give all viable skills the ability to shake the screen when they reach a certain damage threshold

Option 3: Give only a select few skills (Jack-O-Bomb, 4th Wall, etc.) the ability to shake the screen

  40 votes Voting finished



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That time of year again.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

I might be having too much fun with this process...

First signs of danger.

Can it be done?

(Also, Happy New Year)