Game
FNaF World XL
4 months ago

Sorta Important Poll: Screen Shakes via Skills


Just a quick question regarding skills: should I change it so that the screen shake can be caused by attack-based skills?

---

Option 1: Keep current setup where only the Showtime skills can cause a screen shake

Option 2: Give all viable skills the ability to shake the screen when they reach a certain damage threshold

Option 3: Give only a select few skills (Jack-O-Bomb, 4th Wall, etc.) the ability to shake the screen

  40 votes Voting finished



0 comments

Loading...

Next up

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

New project is having a fun, early outing.

First signs of danger.

It's been a long time coming...

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

Suppose it was about time that some of these skills got a little extra kick.