Game
FNaF World XL
1 year ago

Sorta Important Poll: Screen Shakes via Skills


Just a quick question regarding skills: should I change it so that the screen shake can be caused by attack-based skills?

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Option 1: Keep current setup where only the Showtime skills can cause a screen shake

Option 2: Give all viable skills the ability to shake the screen when they reach a certain damage threshold

Option 3: Give only a select few skills (Jack-O-Bomb, 4th Wall, etc.) the ability to shake the screen

  40 votes Voting finished



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While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Can it be done?

(Also, Happy New Year)

I might be having too much fun with this process...

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.