Game
FNaF World XL
8 months ago

Sorta Important Poll: Screen Shakes via Skills


Just a quick question regarding skills: should I change it so that the screen shake can be caused by attack-based skills?

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Option 1: Keep current setup where only the Showtime skills can cause a screen shake

Option 2: Give all viable skills the ability to shake the screen when they reach a certain damage threshold

Option 3: Give only a select few skills (Jack-O-Bomb, 4th Wall, etc.) the ability to shake the screen

  40 votes Voting finished



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Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

How about we change things up?

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

New look, new direction.

It's been a long time coming...

Suppose it's rude to come back doing polls without showing some sort of progress for it.

I might be having too much fun with this process...