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1
5 days ago

Sprite 6 for Player Test

#pixelart




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GML - light with surface

Rpg Village example

Game Maker Studio

Fixing "not getting hurt" bug. Other scripts keep runing even after got in the hurt state. State machine for enemy is totally broken

IT'S FINALLY HERE!

Player sprites test

The NPCs in Weefager are full of charm and are very important for uncovering the game’s deep lore! If you love Weefager, be part of it by joining the Kickstarter pre-campaign!

https://t.co/kDqjgqs2UU

Finally, Using only mp_potential_path (blue line), without MoveColide. It works good enough.

Enemy Attacking Test

#gamedev

Continuing on the theme of me accidentally launching things too far... I accidentally created a rocket! (It was supposed to be a double jump) Wishlist this beauty NOW for a chance to launch YOUR very own accidental rocket!

Testing mp_linear_path They follow, stopping when there is a Solid between them and the target. They resume following after the target becomes accessible. After touching a Solid, and being far from the target, they lose the Chase State.