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2 months ago

Sprite 6 for Player Test

#pixelart




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mp_potential_path + MoveColide script Instead of following, they run away from me, even though the Target is the same. Strange behavior

Player sprites test

GML - light with surface

Finally, Using only mp_potential_path (blue line), without MoveColide. It works good enough.

In the final version of Dark Astral Nebula, you control the nebuloid with the ability to teleport and summon elemental spirits , all set in minimalist environments where you must save the god!

Dash / Attack sprites (click on image to show GIF)

Testing mp_linear_path They follow, stopping when there is a Solid between them and the target. They resume following after the target becomes accessible. After touching a Solid, and being far from the target, they lose the Chase State.

My Drug Cartel is a drug plantation management colony sim I've been working on for the past year. You can Now Back the game on Kickstarter: https://www.kickstarter.com/projects/962856882/my-drug-cartel?re…

Enemy Attacking Test

#gamedev