The stable release of BallPlay Cupid is now released. The “primeur” is for GameJolt, in a few weeks the game will also be added to IndieDB and itch.io.
A few notes!
People who downloaded the old beta version through the client can best uninstall it completely, and re-install the stable version. This will not affect your saved data, since this is stored in your therefore appointed space, as it should be ;) There have been no spectacular changes to the saved data files (actually not at all) since the release, so everything is backward compatible.
Linux (yeah, always Linux) is still getting me a little problem (sigh). And mostly the problem lies in … tada… dependencies. And this time too:
If you know why this happens …. The Linux version should work though. If you have Love2D version 0.10.x installed the game should work fine in Linux. I can however not guarantee any compatibility with the client and stuff. For this reason, the Linux version is officially still beta until I can get my trouble fixed and really check if everything works the way it should. Thank you Linus, for damaging my heart with pure frustration, like this!
So far I only had this problem in Windows, but possibly it may happen in Linux and Mac as well and that is that the puzzle editor crashes a few times when you first use it. If you try it a few more times the ‘bug’ appears to ‘fix itself’. If somebody could throw me a screenshot on my issue tracker in issue #76, I may have a clue why this is happening.
Requirements/recommendations
[WINDOWS] XP or higher should do. Windows 10 is recommended (as that is the only version on which I tested the game).
[MAC] 10.6 (Snow Leopard) or higher, is the absolute minimum for mac users. 10.8 (Mountain Lion) or higher is strongly recommended. The game was tested on 10.11 (El Capitan).
[LINUX] Since I could not get Love2D installed in Linux for some vague reason stated above, I could not test this. I guess any Linux version built after 2010 should do.
OpenGL 2 is required. The game will not run without it.
[MAC] On Mac the game only runs on Intel based 64bit processors. Well Intel based macs with 32bit processors are a rarity, but in case you have one, you should now.
The game should have a “smooth” movement, but on slower computers this will have some very funny effects. The game should detect this automatically and go into a “stop-motion” mode if your computer is too slow. This is a Love2D issue, so I cannot fix this.
And that sums it up. I hope you have fun with BallPlay Cupid.
Let’s roll-‘em, boys! ;)
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