1 year ago

Started reworking how Tools...work.

The charge effect now ramps up over time instead of being base or max. Split the location indicator to match it.

For now range will be effected by Tool Quality...since I don't have different Metal Tools




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Been busy reworking Magic to be able to pass the correct damage values through under all circumstances so, urm, here's some old pixel art!

This is a friend of mine's Faun D&D character.

Changed how the Leech skill works. Instead of it being just data, it makes a Magic Object, which approaches the creator. This gives you a chance to kill the enemy before they get healed.

Might make it so you can kill the Object too? Might be too broken

Happy March everyone! I hope you're all doing well! Worked on magic, enemies and making things more efficient this month!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Heck yeah! Love these quests!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Oh gosh, apparently it's been 10 years since I made this account!?!?

I've only been using it for a handful of those...but still 10 years!!!

Love ya @gamejolt

#spawnday

Testing out Mulit-shot magic, I like it but I'm not sure if I'll use it. Maybe as a charge attack?

@ddemkoo is a Jolter to Watch and a creator who makes games, music, art, websites, and everything else in-between! Follow @ddemkoo before the quest ends on March 11 and you'll get Coins!

Shiny PikHatchu!