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Game
TEAM SLAY-BELLS
9 months ago

Starting to work on the intro cutscene for SLAY-BELLS ^^

I thought I would send a (really) tiny clip of what the intro is looking like so far! ^^




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Just a week away!

(touched up this little animation from last year with the new Charlotte model ^^)

working on the new skybox!

It animates now!

@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!

#GJAsks

My favorite video game side kick as of recent is probably Vivian from Paper Mario: The Thousand Year Door.

I played through the game recently and felt like I relate to her a lot, and she pretty much became a comfort character.

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

I've decided that I think I'm going to re-work the gameplay of TEAM SLAY-BELLS heavily to have more movement options and better control.

Paper Mario 3D model

@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!

Here's a visual idea of what the new movement options will be like.

This also changes how enemies are defeated / dealt with (and makes it easier than it currently was imo)