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TeaTM's Unnamed Collectathon

2 months ago

Steam Deck! Running on the LCD model but should run on the OLED just fine.




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This is so fun 🛝

Finished up my very primitive sims build/buy mode clone. Still a bit rough, a lot I could add/improve. But for a couple days of work, not bad. Would be awesome for some kind of management game. I had to refactor this like 5 times, it was awful.

I'm currently still conjuring this idea, but it's essentially half underwater, half mechanical/industrial, made a dome and some pipes which you'll use to travel to different domes.

finally got the spherical gravity zones mostly working. They don't seem to work that well with non-putters, even putters arc very high. I've checked all my calculations nothing is wrong. At least there's no drifting anymore.

Have you ever been playing a game and wished you were playing as a different character? Either as a joke or because you love a specific character. One might turn to mods or fan projects, but what if you could just change the character in game like paint?

Finished up the update for my aquarium simulation game. Manage many different exotic and occult fish species in your own personal tank. It also includes a breeding and genetic system. Play for free on the web here at GameJolt!

Working on music and some background flair for my level in my game. In this level you explore underwater domes and glass pipes on the sea floor, with a neon bioluminescent aesthetic.

I think I have a bit too much fun writing the wiki. Shoutout to the 5% of players that read all of this lol.

merged my sims build mode thingy with my A* test. Really cool to see the two systems interact very well together. There's probably some edge cases but I'm pretty happy with this.

This game has still been on my mind. Still suffering a catastrophic game dev burnout. But I had a concept for a prehistoric/dino level in my head. I made a test song for it as a musical challenge (may not be in the game). Mostly for fun.