GameDev Update
I've been cleaning up the project by removing some dependencies and simplifying it. After this prototype starts to go somewhere, I will migrate it into CPP.
For now, Enemies with long-range attack are next. 🏹
Still improving the AI. ⚔️
GameDev Update
I've been cleaning up the project by removing some dependencies and simplifying it. After this prototype starts to go somewhere, I will migrate it into CPP.
For now, Enemies with long-range attack are next. 🏹
I don't dislike it... the moving dead NPCs... maybe next time.
Quick update: A second building is refreshed!
A small improvement: ''NPCs sight attached to their heads and not to their root.''
This will be nice to have when they are patrolling/guarding some position.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Building feature upgraded.
» Clean up and performance improved.
Adding some Tooltips for NPCs.
And for some reason, to train troops is completely free... It's time to fix that. And to give to UI a better look.
NPCs trained in Academy will know that they are part of your team now.
Cat Dance Party Table Flip Hype Video Is Here! Coming May 21st! Wishlist now: https://store.steampowered.com/app/3000970/Table_Flip_Simulator?…
Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...
Next, I'm going to add tooltips for troops in academy as well.
2 comments