2 years ago

Still improving the AI. ⚔️


GameDev Update

I've been cleaning up the project by removing some dependencies and simplifying it. After this prototype starts to go somewhere, I will migrate it into CPP.

For now, Enemies with long-range attack are next. 🏹



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Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...

Next, I'm going to add tooltips for troops in academy as well.

A small improvement: ''NPCs sight attached to their heads and not to their root.''

This will be nice to have when they are patrolling/guarding some position.

WIP - What do you would like to see next?

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Building feature upgraded.

» Clean up and performance improved.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Running a few tests to check how it feels if using a Gamepad as a controller. 🎮

I don't dislike it... the moving dead NPCs... maybe next time.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

NPCs trained in Academy will know that they are part of your team now.