Game
FNaF World XL
4 years ago

Success!


Quick update with some big news.

While I still have no clue where the mystery number was getting pulled from (and at this rate I may never actually know), I did find out that moving all the numbers associated with player skills to a different section has fixed the issue entirely... which means the next update is gonna have (at least) one new addition!

Currently working on refining/repairing the battle system (and dealing with some bugs in the Overworlds that I've been made aware of), but it looks like I may finally be back on track.

(And just in time for the upcoming anniversary of the OG game!)

That's about it for now. 'Till next time!

P.S. Since I've been cryptic about him for way too long... it's probably time to give a little sneak peek.

teaser_97.png


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Yeah, we're doing this.

First signs of danger.

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

Motivation has returned in a substantial enough way.

New project is having a fun, early outing.

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

How about we change things up?

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

New look, new direction.