Game
FNaF World XL
5 years ago

Success!


Quick update with some big news.

While I still have no clue where the mystery number was getting pulled from (and at this rate I may never actually know), I did find out that moving all the numbers associated with player skills to a different section has fixed the issue entirely... which means the next update is gonna have (at least) one new addition!

Currently working on refining/repairing the battle system (and dealing with some bugs in the Overworlds that I've been made aware of), but it looks like I may finally be back on track.

(And just in time for the upcoming anniversary of the OG game!)

That's about it for now. 'Till next time!

P.S. Since I've been cryptic about him for way too long... it's probably time to give a little sneak peek.

teaser_97.png


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I think I know what needs to be done to shake up XL's next public appearance...

I might be having too much fun with this process...

Suppose it was rude to take down the demo and not at least show off something as compensation.

Suppose it was about time that some of these skills got a little extra kick.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New project is having a fun, early outing.

First signs of danger.

Yeah, we're doing this.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.