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Super excited to announce that System Under Surveillance is now available in Early Access! And it's going really well already 🎊
If you want to support the game and have a saying in the dev process, you can join our community:
https://store.steampowered.com/app/1655800
Next up
And so it rolls 👀
Animations made in Aseprite.
Making a game is hard, time consuming, and doing everything alone is almost impossible.
So, we now work with a comic artist, who's helping us improve the game's storytelling while we focus on #gamedev.
I think the difference is basically night and day!
Hey everyone, here's a new teaser trailer showcasing parts of the story and gameplay.
If you like stealth games, pixel art, and visual novels, check it out.
#pixelart #madewitgodot #indiegames #indiedev #screenshotsaturday #gaming #steam #indiegames
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
TURBO can now bring items to Adam and help distract enemies. 🤖 The two characters will help each other more and more as the player progresses in the game. #SystemUnderSurveillance #SUS #IndieGame #PixelArt #Godot #Stealth
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello everyone. Just wanted to say that the demo for System Under Surveillance is now available on Steam!
https://store.steampowered.com/app/1655800/System_Under_Surveill…
It is a short demo (the game is still WIP), so your feedback can really help us make a better :D
We teamed up with a new amazing musician to compose a vibing retro soundtrack for the game. And I'm loving it 😁 he really nailed the futuristic and solitary feeling we are going for.
This week's #FanArtFriday celebrates Pizza Tower! The game's 2nd anniversary is on January 26!
June has been a busy month. After working on the game part time besides our studies, we finally published the Steam page! We're now committed to improve the level design and core mechanics, and then build the individual levels and finalize the story.
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