Game
Eternal Frenemies: Return to Eternity
3 months ago

SWEET JESUS i have not gone this long without sleep since my last internship

Luckily all the "hard coding" of the game is done now, all that's left is the easy but long part of drawing and coding in images. (more in article)


Like my eyebags have eyebags now.....I got "eye grandbags"

I'm just glad the part of repeatedly getting game crashing errors is over. Every part of the interface works fine, the game is just missing most of its image assets (drawings). I can coast a little bit with that and still meet the intended release of early 2026.

Will show a preview of the game's new system later this week hopefully!

#renpy #storygame #rpg #meaningfulchoice #renpyvn #renpygame #visualnovel #visualnovelgame #interactive #eternalfrenemiesproject #python



2 comments

Loading...

Next up

#Update: All of the CGs for the VN story have been drawn!

Most of them will appear monochrome in the game depending on the POV, but just like the demo, their full-color versions will be unlockable!

(Details and more news in article, PLEASE READ)

Crazy how it's almost been four years since I completed the entire woulda-been-film storyboard...

And here we are now, with this same scene being playable through choices in the demo (with MUCH better art too)!

More info and links in article!

For those of you that would like to have longer, more detailed convos about my work, got some good news for you:

TLDR: You can join my Discord server from my profile with or without roles!

(More details in article, please read before joining!)

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

On tap today, we have an example of a choice that lets you decide how much lore you learn.

Also, on the topic of languages....

...the first release of the game will be in English only.

Reasons and player survey link in the article below(PLEASE READ)

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

On tap for today, we have another in-story CG from the up-and-playable #demo (wink wink) complete with an article full of rambling on the game's development!

Said rambling is in the article, but hopefully you consider enjoying the demo anyway!

Early context?? We're not about that jazz, that's the full game's story to tell.

Anyways, all of the assets for the game are FINALLY done and imported into the game build!

(Details and further info in article, PLEASE READ)

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

On tap for #ScreenshotSaturday I have a question:

What if I told you I'm working on a way to let you "log in" to this game so you can show off the achievements you earn even after you close it?

(Details in article, PLEASE READ)