Game
Verlet Swing
8 years ago

Switching up the A E S T H E T I C S by introducing worlds!


Hello fellas!

We’re currently making a ton of awesome levels for you guys to play, and we thought it nice to split all these levels into worlds with different themes!

The second world will feature moving objects - introducing a more dynamic and challenging experience. Here’s a sneak peek of one of the harder levels!

5d0a0217edd80.gif

Later worlds will introduce more physics stuff and challenges. This is our current outline:

  • World 1 - Basics

  • World 2 - Moving Objects

  • World 3 - Physics Objects

  • World 4 - Technical Manouvers

  • World 5 - ???



0 comments

Loading...

Next up

Verlet Swing Alpha Testing signup is open! We’ll start sending keys sometime next week. Signup now for a chance at getting one! http://www.flamebaitgames.com/verlet-swing-alpha/

The color palette used for Passpartout. It got a nice range without giving way too many options. Perfect for an amateur such as myself!

Third Person Swinger Man, A E S T H E T I C editor and more!

Off the the woods to build a legally-not-a-house. Happy easter everyone!

When your code reaches the level of abstraction where it's impossible to tell what function it actually has.

Can highly recommend defining your own Selectables when working with Unity. Here we got radio buttons to be used in a list. Simple and reuseable!

Over at the cool stuff department, black holes are being invented!

April Fools! So we decided to go third person instead. Also we're turning it into an MMO.

Doing some networky tests to see if it's possible to do prediction on chained physics objects. Seems somewhat promising if you set a fairly decent standard on the connection.

Another drawing I made in Passpartout way back when due to a user request. I'm no artist but I think I delivered!