
Next up
Want to know more about Cloak and Dasher? Read up about the newest changes in the May Newsletter! #platformer #speedrunner
New Normal level for Cloak and Dasher! This one is meant to teach the player how Portals can interact with Springs to allow for more powerful jumps if done right. I really love the flow of flying around in this level!
After a year of work, Cloak and Dasher's new Major Update is out now! https://store.steampowered.com/app/1114620/Cloak_and_Dasher/
πIn an effort to cut through the noise, I've added a minor "floating" animation to gems. It does not affect the gem's collection hitbox. Do you think it helps them stand out?
We started making a game about flipping tables. We ended up making all of this too.
Next major mechanic is Teleportals! Zip around the map at lightning speed with the rifts in space. Lots of interesting levels planned with these. What do you guys think?
Fun fact, as of this weekend, I'm half way to my goal of 32 new levels for the next update of Cloak and Dasher! π Here's a taste of the latest HARD level, think you could do it?
Working on a variety of things for my game! π±π οΈ #indiegame #gamedev #videogames
Here's a sneak peek at the newly reworked Adventure Mode menu for Cloak and Dasher! Next up, we'll be adding Hard Mode levels, unlocked from perfect level runs. What other changes would you like to see for this menu? #platformer #speedrunner











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