Next up
ROUNDUP TIME! What have I been up to this past year? Check the article! Tons of screenshots and info. :D https://steamcommunity.com/games/1114620/announcements/detail/33…
Adding a new design concept to Cloak and Dasher, Object Patrols! Any object can be set to patrol a certain space. Very useful for making more intricate traps. More neat things on the way!
Thanks for your patience everyone! I apologise for the lack of updates, but I just moved last week. In addition, I've just adopted two new cats! They're taking up alot of my time, but development will be back on track soon. Here's some pics!
Teleportals + Ghost System = Hypnotizing! 😵💫
It's so cool to see the ghost system I'm making working properly with new gameplay elements! Naturally, this is chaotic as heck right now, it will be cleaned up for the final version. 💯
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Here's a sneak peek at the newly reworked Adventure Mode menu for Cloak and Dasher! Next up, we'll be adding Hard Mode levels, unlocked from perfect level runs. What other changes would you like to see for this menu? #platformer #speedrunner
Want to know more about Cloak and Dasher? Read up about the newest changes in the May Newsletter! #platformer #speedrunner
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
New Normal level for Cloak and Dasher! This one is meant to teach the player how Portals can interact with Springs to allow for more powerful jumps if done right. I really love the flow of flying around in this level!
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