Game
FNaF World XL
8 years ago

Test Build 1.1 Release + Update!


First and foremost, the Test Build is now in 1.1!

Here’s what’s changed:

Overall
-Removed Loading Screens (temporarily, they’ll be back later on)

-New handling of music between frames

Title Screen
-Added new “Load Game” screen (will come into effect in later builds)

Party Screen
-Added Preview Screens for party member and skills

-Can now select up to 8 members (currently limited to the original 8), game
will remember your choice

Overworld
-Increased size of prototype Overworld

-Added Token counter (playing FF ERM will earn them, but they can’t be used yet)

-Added another interactable character

-Removed an unnecessary easter egg

-Tweaked the dialog boxes

Foxy Fighters ERM

-New powerup: Cupcake (Provides health upon contact)

-Adjusted White Rabbit’s attack rate

-E.B. now drops Cupcakes upon defeat

And now for the update part of this… update.
The battle system is still getting worked on, but so far the few tests I’ve done with it are working out. (It’ll probably act differently than the original, but it also
means I can play around with what I can eventually throw on-screen.)
I still have to model, port, rig, animate frame-by-frame and code in the majority of the base attacks, so this feature has been postponed for the next update for sure.

That’s about it for now. I hope you enjoy the update!



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Well I've had a VERY productive night.

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

Huh, that's different.

That doesn't look safe...

I was considering doing a proper teaser for this, but honestly it might just be better to save the effort for when I work on the real Update 3.

In the mean time, enjoy this low quality preview.

It's been a long time coming...

Suppose it was about time that some of these skills got a little extra kick.

Good news: The files are now safe at home.

Bad news: Gonna be two days until the necessary enclosure comes in so I can access the data.

...and even more backup funds I have spent just to get back to where I was.

Pain.