Game
Port Valley

4 years ago

Testing 'click and hold' movement after a player suggestion! (You walk/run depending on how far the cursor is.)

Also planning a proper 'console mode' with RPG-like controls so it can be played comfortably with a gamepad.




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So here's a little bit of gameplay testing the new cursor!

Also, the debut of 'click and hold' as a complementary movement system!

(SFX and such are WIP… so please don't panic yet.)

Today in "From lame MS Paint sketch to in-game"…

#screenshotsaturday

Live from PTV-1 Studios!

(WIP)

#screenshotsaturday

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

New location: The gym storage room!

(WIP and such)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

So the pause menu design has changed a bit

#screenshotsaturday

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

So the only issue with having a location set on a bridge is that you actually have to go and draw the whole damn thing…

(WIP of course)

#screenshotsaturday