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39
Game
JICE
5 months ago

Testing greyboxed level by running around and jumping on jellies.




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An outline to highlight the interactable objects. Took some time to find a color that would really pop out.

Adding some chocolate-themed objects to Spaceport. And cookies.

Added sounds to the wire movements and a short time dilation window when the grabbed robot is close to player.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Progress on the new weapon - wire-whip! Decided on the middle ground between making it a full physics-based effect and a mesh. Like it so far, but there are still some other quirks left to flesh out

This week's Fan Art Friday celebrates #CronosNewDawn

Accept the quest in your quest log to get started.

GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam

Made some bread piles for robots to throw their cooked toasts in!

Made a model for another enemy robot. This one is supposed to resemble a french press, but still look similar to the Toaster. They work in the same company but on different floors.

Quests inspired by Slime Heroes are still in your quest log! The game is an approachable souls-lite that's fun for the whole family.

Wishlist the game now: https://bit.ly/slimeheroessteam

Throwing cake at a robot aka another type of weapon - pieces of environment scattered around level that can be picked up and launched at things.