Game
FNaF World XL
4 years ago

Text


Well that was quite the day.

To sum up a long story: XL appeared at a public event, I fixed stuff for that build, and that particular build will be going live a bit later tonight once I get a few extra tweaks into it... before promptly crashing from exhaustion.

(And for those wondering, I have seen the comments and I've been doing what I can to fix issues with character select and Esc Key.)

That's about it for now.



8 comments

Loading...

Next up

It's been a long time coming...

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Yeah, we're doing this.

Suppose it was about time that some of these skills got a little extra kick.

Figured it out.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Suppose it's rude to come back doing polls without showing some sort of progress for it.

New project is having a fun, early outing.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

How about we change things up?