Game
FNaF World XL
4 years ago

Text


Well that was quite the day.

To sum up a long story: XL appeared at a public event, I fixed stuff for that build, and that particular build will be going live a bit later tonight once I get a few extra tweaks into it... before promptly crashing from exhaustion.

(And for those wondering, I have seen the comments and I've been doing what I can to fix issues with character select and Esc Key.)

That's about it for now.



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How about we change things up?

Yeah, we're doing this.

It's been a long time coming...

First signs of danger.

Figured it out.

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

Suppose it was about time that some of these skills got a little extra kick.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

New project is having a fun, early outing.