Game
FNaF World XL
4 years ago

Text


Well that was quite the day.

To sum up a long story: XL appeared at a public event, I fixed stuff for that build, and that particular build will be going live a bit later tonight once I get a few extra tweaks into it... before promptly crashing from exhaustion.

(And for those wondering, I have seen the comments and I've been doing what I can to fix issues with character select and Esc Key.)

That's about it for now.



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The more things change, the more they stay the same.

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

Motivation has returned in a substantial enough way.

Version 1.2.0 is here!

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New project is having a fun, early outing.