Game
Silent Knight



11 days ago

Thank you for trying out the DEMO for Silent Knight!

Devlog #06 // Check article for more info.


Devlog #06


With the DEMO released, You had to play the game and I will now deliver it with new updates—however, these updates / changes are never gonna be present in the DEMO!

Instead, these updates I'm currently working on are gonna be in the full release of the game, which can really take a very long time for me to do so since I've been planning on having 5 chapters in Silent Knight.

So I hope everyone is patient for that! And also, happy new years eve!

Almost forgot—Thanks to all those who play-tested the game and provided me with feedback in the RPG community hub Discord!

@Trihyo , @ElectroStudios , @ninesoulssea (Even making a video of the game!), @Sammu8302

Newly Added

  • Added more forageables: Orbs that increase certain stats, armors, accessories, and various collectibles from urns, chests, pouches, and barrels.

  • New states: Bleeding, Burning.

  • New items: Bandage, Slime Gel, Sulfurite Powder.

  • New throwable items: Vial/Bottle o' Flamekiss, Boombrew, Elixir o' Purification.

  • New mining collectible: Fossils.

  • Added a shop selling recipes, armors, weapons, and accessories.

  • New enemy skills: Slime Drown, Sting.

  • Reminder to save.

  • Intro skip option.

  • Orbs that increase maximum stats (e.g., Max HP).

  • New title screen design.

  • Added books:

  • Reactions from actors after reading fan-made books.

  • New item for opening chests.

  • Two new default skills for a certain actor.

  • Added a battle turn indicator.


Tweaks

  • Fixed weird collisions where players could go through unintended areas.

  • Buffed Cleave.

  • Buffed enemy skills: Slime Bath, Nasty Scratch, Bone Scratch.

  • Urns now have a random chance of containing enemies instead of items.

  • Pouches now have a random chance of being empty.

  • Mining stones can yield nothing or fossils.

  • Some stuff's prices have been reduced.

  • The pickaxe is now available for free in one of the deeper forest tents.


Battles

  • Enemies now appear in double, triple, or quadruple troops (removed single troops to prevent easy kills with First Strike).

  • Buffed enemy HP for some enemies.

  • Vials/Bottles/Flasks now offer HP/MP regeneration and instant rejuvenation.


Overworld

  • Pink flowers now heal 5% HP instead of regenerating health.

  • White flowers now heal 5% MP instead of regenerating energy.

  • Funky Mushrooms now heal 5% HP instead of restoring 15%.

  • Stone Chunks have a chance to miss instead of guaranteed hits.

  • Updated the map for better navigation.

  • Empty bookcases can sometimes contain random items.

  • Some events are now triggered by simply touching them (secrets included).

  • Players can now pass through enemies after escaping to avoid getting cornered.


Unimportant

  • Actors' default stats:

    • HP: 100-175.

    • MP: 50-100.

    • AGI: 30 (can be increased with accessories, armor, and buffs).

    • LUK: 30 (can be increased with accessories, armor, and buffs).

  • Improved sound effects.

  • Fully RNG-based mining system.

  • Updated window skin design.

  • Scrolling clouds are now present in the game.

Screenshots

sk_fulltownnew.png
image.png
image.png

Check out the game: Silent Knight



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