Game
Outertale (Project Spacetime)
4 years ago

The alpha test bugs are fixed. This means the first beta build will be released to the team today! Let's go!




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so anyway i ditched gitlab

outertale, petrichor, and any other code projects i make will now be hosted on:

drumroll please...

...

GIT GUD

https://gitgud.io/spacey432

so tired of all the AI integration bullshit, no self-respecting developer even wants this

PETRICHOR - DEVLOG (JUNE)

Not much I can talk about specifically this month, but rest assured, progress is happening every day.

A lot of it has been focused on finishing the remaining small details (and testing!)

Overall, the next demo is about ~95% done.

To whomever it may concerneth

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

can you believe it guys

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

just made the engine 3 times faster somehow-

(it was a single line of code)

((((((also have a new redleaf screenshot because yes

It's time for me to look to the future.

I've been making games for 5+ years now, and I've decided... I want to keep going!

If anyone knows anyone who'd be interested in utilizing my talents (and can pay me, hehe), I would take the job and put in my ALL.

Want me to make a song for your video, indie game or other project? 2 comm slots open for April!

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t