Game
TurboTime GX
2 years ago

The analysis went hundreds on America scale. Got to work on the localization setting for the others. #MyGOTY




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RE-DEV LOG - 002: Layered Kart

By minimize the bytes numbers by going on layers in sprites. That I worked on the player's kart to be coded with color including the opponents.

#GJASKS #gamedev #TobiKomi

#DeadPetsAlbum

For the devil band in the underworld. More albums within they're arts.

NEWS!

TurboTime GX - Endless Arcade DEMO is now released.

Now you can play it in endless tracks in cycles to be the best racer!

#TurboTime #TobiKomi

Meet H-RH.exe, call him Help-R Handy. The TobiKomi ROM bytes scatter through the data of the game. And part of your simulation. #robot #ai #wreckitralph #tobikomi #3d

Turbo's alive to the Real World.

Three pieces of separate objects to one combined figure on your desktop. #Turbotime Vinyl Figure coming in all sets and customize racers as format or gcode files to print.

#3D #3DPrinting  #Blender3d #TobiKomi

#GXNailArt Call in the Jolt Critters.

#NarrativeJamFave

New original arcade for the Opera GX. Through November would be a task-able to finished while it's in a heritage month.

#gamedev #arcade

RE-DEV LOG - 001:

Reconstruction in progress from the error opening. With the deep data with Atom file data to copied the last use of the programming. TurboTime is in progress to fix-up.

#gamedev #GJAsks #RetroGameDay #TobiKomi

Rank Card has coded that one of the racers claims their position stand after the circuit is finished.

The Racers' guide went out of bound and so as the cars. Checking back the old files of GameMaker and see what race includes back on track.

Re-Dev Log: 005

Five years till, giving TurboTime an original vinyl title instead in Namco's design reference nor a rom hackfrom the original.

Now to re-order the decal print to start with the live build.

#art #gamedevelopment #tobikomi