Next up
Seeds rework (WIP)
This was something.
Seed packet sprites used to be one sprite per plant, now the game uses an array to manage the background of the Sp and draw the plant sprite above the seed packet (and uses a shader to create the outline)
mini Emoji art contest due to Anima Messorem 1 year of existence *happy* join or im gonna call ur mom https://discord.gg/jbvmzMB4DH
a screenshot of the old 1.0, im gonna improve it a lot cuz i don't liked it
Join the Crimson Hell Community if ya wanna see the new updates of Anima Messorem :D
Here's more incredible art that Jolters made for #GameJoltColors25!
There's still time for YOU to enter!
Artists and posts linked 🔽
(WIP)
Cheap yet strong strategy
The ground plants logic is finally coded!
With the snow pea rework ground plants are now stronger!
(Snow pea shoots slower but now after 10 peas it will freeze a zombie)
Here's GREAT art by your fellow Jolters as part of #GameJoltColors25!
Artists are tagged 🔽 Be sure to like their original posts!
Finally managed to add custom animations
WIP
New look for the game
This week's #FanArtFriday celebrates Story of Seasons / Harvest Moon! Accept the quest in your quest log to get started.
Showcasing another feature of the game: Secret levels.
Like on NSMB, you will be able to play secret levels finding the red flag :D (Secret levels will have new gimmicks)
(I'm gonna try to not reveal anything for the world map until the build release)
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