The "Bebe's Art Studio: The Video Game" "Paint Play" engine has been entirely-recoded from-scratch, in just twelve hours, to make it perfectly-scaled, and forever-customizable! This means that the clothing-shopping-feature goes live, IN THE COMING WEEK!
Next up
Even though we, are, taking things one step at a time, we, are, also getting closer as we do so!
Just to demonstrate how tyranical The Evil King Patrick can be; if Ikumi loses to him, watch how brutally he takes her out! Notice the mud splitting nigh equally and almost entirely in just two unique directions, implying he splatters HER, not just IT!
We've almost got the 25FPS, PAL-Region accurate version running, however, we did run into a small snag regarding the appearance of Frame0 (Pentavigesimal) that we need to fix before it can finally be released. Here's proof, though!
Here it is, the Xbox Trailer no one expected.
Meet Ikumi! She's determined to help Bebe in any way in her attempts to overthrow The Evil King Patrick Riordan! And now, you can see it in her actions, more, and better, than ever before, via our new AI Cutscene Technology!
Out with the old, In with the new!
Aw yeeah! We squashed that bug like it was our JOB! Oh, wait, IT WAS! ¡lol! The Official JadeIrectOrPAL Update is coming VERY SOON!
Bebe's Art Studio - Item Creator - Official JadeJohnson Games Near End Of Week Two Of Development Gameplay Footage:
It wasn't shown in the video, but adding and selecting a paint-blob lets you alter it into anything else! Colour-blending still applies!
Hoping ya'll are ready to funk right now! If you want the testers key, DM me. :D
Bebe's Art Studio: The Video Game — PowerPoint Interior Navigation Sub Engine Test - Official JadeJohnson Games Technology Showcase:
Now THAT's, the "Power", in "PowerPoint"!











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