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39
1 year ago

The Boss system is ready.

A Sound test in the beginning.

dontmindthatHPglitch




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Now this one assuming anyone remembers the last post was designed completely different. I Don't know if that's a good thing just Click Here if you know it is.

Now the main idea was be more unique visually. So um Click Here If you think it looks good.

Or if something looks wired, just let me know.

Now I need to test a few underground levels, if you like this design it'd be nice if you could Click Here to give it a view.

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Here we have round 3 the final round, now for the second to last time Click Here if you like this level.

Level 11 Is a more open design, it's supposed to be a calm before the difficult stuff.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

I Want the player to have a few more options for combat, power/charge attacks.

This animation was a lot of random ideas, I might need to separate it next time I do something like that.

I Figured focusing on little easy to understand puzzles(Like in old Lego games) is better than trying to think of an elaborate structure.

My respect goes out to anyone that's made a puzzle game that stuff, is tough.

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I'm Back with Explosions, Lightining and Fire.

Now I'm going to need a lot of testing.