Game
Freddy's Pizza Party
2 years ago

The Boss Update is here! 1.5 patch notes


Hey everyone. As I posted a few weeks ago, I was working on an update to the game, and now it's here.

So here's what's been added. For new playable characters, we have:

  • Mike Shmidt. He shoots ice cream, and has a lower fire rate.

  • The Stitchwraith. He shoots breadsticks, which is a doubleshot that shoots at an angle.

  • Blossom. This is an OC of mine. She shoots Pop, which leaves a line of bubbles behind it.

  • Springtrap. An intentionally overpowered character, he will shoot knives which will kill kids. His knives will also instantly kill most enemies.

Here are the new enemies added:

  • Freddle. He will run around like the kids do. If you hit him three times, he'll turn into Nightmare Freddy and rush you.

  • Lally. He starts off in a box that have to destroy in a certain amount of time. If you don't, he will come out of the box and run towards you, bouncing up and down on the walls.

  • Balloon Boy. He will stand still and fire balloons. You can pop them with your food.

  • Candy Cadet. He works similarly to Shadow Freddy in the original FFPS minigame, but he can be destroyed with enough shots.

  • Nightmare Bonnie. He will roam around the kid's area before coming up to you, attacking, and retreating back to the kid's area.

  • Nightmare Chica. She will roam around the kid's area before vomiting a hoard of bad pizzas at you. Stand in the middle of the wave of pizzas to avoid damage.

  • Nightmare Foxy. He will stand at the far end of the Kid's area. He will only rush you if you enter his line of sight- however, he's one of the fastest enemies in the game.

  • Funtime Freddy. He will move towards you in small increments while spawning a Bon-Bon that'll wave back and forth towards you.

Every 10 levels, you will encounter a boss. There are 3 bosses:

  • Vanny. She only has two attacks, one where she sends a slash towards you, and one where she jumps off screen from the right, and back on screen from the left

  • William has two phases. In phase 1, he'll hold a gas tank that'll spawn weaker versions of the nightmare animatronics. In phase 2, he'll shoot projectiles, spin towards you like Ballora, and rush at you like Foxy.

  • The Mimic. He will throw a head at you that you'll have to shoot back at him multiple times to deal damage. Once he takes damage, he'll spawn enemies.

There's some other changes as well. I've changed the way the enemy spawning system works. Now the game will spawn more/harder enemies, the further into the game you get. Bosses will also have more health depending on how far you are. The game has settings, allowing you to mute sounds, enable fullscreen, and disable scanlines. And obviously, those features have been added as well.

I think that's it, although of course I may have forgotten to mention something. Regardless, I hope everyone enjoys the update.



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