Next up
Added signs so you know what you should do in the stage, because stage descriptions don't show during gameplay. Only in the stage select.
Finally done with the fourth island, so time to work on the UI once again.
Added a new popup to notify about new Star Fairy visitors in the menu's background. Some visitors will show up if you get at least an A rank on some stages.
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Time to work on the settings dialog before starting to work on the fourth island
So far, both the display and audio config screens are working
After days of unstoppable procrastinating, the settings menu is finally done!
Welp, guess it's time to work on the fourth island. 🏝️🍂
Once you enter the Town Square for the first time, this cutscene will play once.
Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\
It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects
It has been a while, isn't it?
Welp, I have been procrastinating (again) but I'm taking a break from working on the stages and working on the mini-games now. This is one of them.
Don't worry, I'll continue working on Penumbra Forest very soon.
Demo update ver. 0.2.0 is up!
Now, you can try out the new aiming system! There are also some new sound effects.
Download demo here: https://gamejolt.com/games/ballsnstars2/721902
Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.
And yes, the fourth island is themed after autumn / fall.












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