Next up
Adding breakable physics objects to the mix, because I feel like it
Nah, this could be good for elaborate stage layouts, I dunno
Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.
And yes, the fourth island is themed after autumn / fall.
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Demo update ver. 0.2.0 is up!
Now, you can try out the new aiming system! There are also some new sound effects.
Download demo here: https://gamejolt.com/games/ballsnstars2/721902
After days of unstoppable procrastinating, the settings menu is finally done!
Welp, guess it's time to work on the fourth island. 🏝️🍂
Added signs so you know what you should do in the stage, because stage descriptions don't show during gameplay. Only in the stage select.
Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2
This is where you can learn more about many stuff you found throughout the game
Unique NPCs now have dialogue icons!
Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)
Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next
It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects












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