Next up
After days of unstoppable procrastinating, the settings menu is finally done!
Welp, guess it's time to work on the fourth island. 🏝️🍂
I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝
Once you enter the Town Square for the first time, this cutscene will play once.
Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\
Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)
Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next
Time to work on the settings dialog before starting to work on the fourth island
So far, both the display and audio config screens are working
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
Finally done with the fourth island, so time to work on the UI once again.
Added a new popup to notify about new Star Fairy visitors in the menu's background. Some visitors will show up if you get at least an A rank on some stages.
Unique NPCs now have dialogue icons!












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