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1,304
Game
Tengoku Sensō
3 years ago

The first prototype of an Auto-Assist feature where a single button press can be used to string various actions into a combo.

Context sensitivity is next to identify what moves should be used in certain situations.




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New System: Just Dodge

Successfully dashing through an enemy hitbox within a 4-frame window (denoted by slow-mo and zoom effect) will provide a Just Dodge buff that will automatically dodge the next attack you didn't manually dodge yourself.

A couple new abilities added to the Thundergod form.

1) CG Crash: An AoE slam that knocks back and launches enemies near the landing zone. 2) Rapid Slash: 5-Hit AoE to enemies in front.

Thundergod Flash and Thundergod Reverse Flash:

A divine footwork technique to chase down an enemy or safely step back into a more convenient fighting position.

IT'S FINALLY HERE!

An explanation on how Style Meter works.

I've a few more screens with finished foreground layers yet!

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https://store.steampowered.com/app/2580170

Combo Mad "Stormseeker"

A tribute to early Devil May Cry 3 Combo MADs when combo exhibitions were paired with Metal.

A gameplay trailer-esque type of video showcasing the main gameplay loop which is the combat and some of the other smaller elements.

Sabrina Slay Series: 63

A scripted ground combo that can take your enemies all the way to the other side and end the attack with a powerful wall-bounce.

The demo of Flora & Fang: Guardians of the vampire garden is out on Steam! Go and play, and wishlist!

https://store.steampowered.com/app/2751060/Flora__Fang_Guardians…

A new narrative trailer I've been working on.